How to Change Build System in Xcode

Apple has released Xcode┬áNew Build System for fast & speedy builds. It’s by default enabled now from Xcode 10+. But sometimes we face some issues while using the new Build System. It also happens that a project is running with the old Legacy Build system but not with the new Build System. In Xcode, we […]

Blink GameObject in Unity

In this article, I am going to share a utility method that will help you to Blink GameObject in Unity 3d or 2d. In this method, it’s supposed that the SpriteRenderer component is attached to your game object. Just copy and paste the following method in your class. Its usage is explained later. Utility Method […]

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