Blink GameObject in Unity

In this article, I am going to share a utility method that will help you to Blink GameObject in Unity 3d or 2d. In this method, it’s supposed that the SpriteRenderer component is attached to your game object. Just copy and paste the following method in your class. Its usage is explained later. Utility Method […]

Get Current Location in Swift IOS

Apple provides the CoreLocation Framework to fetch the user’s current location through GPS. In the following article its explained how to get current location in Swift in the form of Latitude & Longitude. Just copy the following code in your ViewController, rest of the work will be done by it. The working of the code […]

Xcode Error: Multiple commands produce

“Multiple commands produce” is a common Error in Xcode when we build our App. In this article, I am going to show you the simplest solution to solve it. Reason of Xcode Error: Multiple commands produce There can be multiple reasons for this error. Sometimes upgrading the Xcode version causes this error. Or sometimes adding […]

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